Command & Conquer IV: Tiberian Eclipse
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Recruitment Thread

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iPcc
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Post  Naraku Mon Mar 08, 2010 7:10 pm

If you think you can contribute to the mod then post here, we need:

-Coders
-Texture Artists
-Concept Artists
-Modelers
-Mappers
-Animators


Last edited by Naraku on Fri May 14, 2010 4:21 pm; edited 2 times in total
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Post  IamError Tue Mar 09, 2010 6:51 am

So pretty much everything?
But I don't see any problem with the concept art right now. But as I love what you're doing, I'm going to ask every person I know who can do any shit you need.

I am your lowly minion, sir!

Oh yeah, and I'm training pretty much every damn thing you have on that list (Totally not because of you), I'll see if I can get good enough soon enough. Pretty much all I right now have is a mind of brilliance, that pops out stories like every fucking five seconds, lots of friends who could (But probably wont) help and lastly, a presonality which will make you eventually kick my ass off your internet.
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Post  Naraku Tue Mar 09, 2010 8:20 am

I was starting to wonder is this forum has a language filter, it doesn't, yay!
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Post  IamError Wed Mar 10, 2010 6:54 am

Hey, I read that Mini meeting (INTERVENING!!!!!!!) and you who do not have the cash to afford 3D Max, and so on or some other shit, download gmax.
It's pretty much the same thing but just, you know, free.
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Post  Naraku Wed Mar 10, 2010 8:14 am

way off-topic and btw, gmax doesn't export .w3x, so we can't use it
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Post  Huhnu Mon Mar 15, 2010 9:53 am

This mod is for C&C3 right? If so I can help with some coding Very Happy
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Post  Spider_Pig_Rocks Mon Mar 15, 2010 6:16 pm

cool!

contact me here or on moddb to get started
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Post  CnC_Fin Thu Mar 18, 2010 10:19 am

Heyo, I've been tracking this mod on ModDB, and I've got some concepts for you. So far I've made GDI Rifleman, GDI Missile soldier, Nod Cyborg. Yet I haven't finished them, but as soon as they're ready, I might upload them to my ModDB profile page www.moddb.com/members/cnc-fin
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Post  _L_o_k_i_ Mon Mar 22, 2010 5:05 am

Hi, i am interested in joining you guys pretty much i am a mapper Razz

I made various maps for cnc 3 / KW
Super Bridgehead Redux (8player / remade from the tib sun map) is prolly the map i am best know for as well as the
Boyles Legacy co-op missions i made for Multiplayer

http://www.filefront.com/15891643/super%20bridgehead%20redux%20by%20_L_o_k_i_.rar -- here is the location of Super Bridgehead Redux and if you like i can upload the co-op missions if i still have them (i uninstalled cnc 3 a while back but after the total failure of cnc 4 i well.... want to redo it)

I do have XSI 6 Mod tools so i can make models but they are limited Razz i cant do animations or make my own textures lol, but if the textures are premade for me then i can do the rest Razz UV mapping / texturing models etc

_L_o_k_i_ !
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Post  Stalker89 Tue Mar 23, 2010 12:40 pm

Hello!

Do you need a concept artist with average draw skill?
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Post  Naraku Tue Mar 23, 2010 2:34 pm

sure, how about drawing up a beastly defense crawler
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Post  Stalker89 Wed Mar 24, 2010 2:15 pm

I finish my first sketch, where/who can I send it?
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Post  Naraku Wed Mar 24, 2010 2:16 pm

upload it to tinypic.com
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Post  Stalker89 Wed Mar 24, 2010 2:26 pm

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Post  Naraku Wed Mar 24, 2010 2:54 pm

I like it, I'll talk with the rest of my team about it Smile
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Post  Tobii Wed Mar 24, 2010 5:50 pm

Are you guys looking for a modeller? Smile

This is a quick show off:
Recruitment Thread Silo

The texture details is a shadow map from a high poly version.
http://upload.pirathavnen.dk/uploads/index.php?view=./Silo2.png

Let me know if it is any good.. Wink
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Post  Loreweaver Wed Mar 24, 2010 8:00 pm

If you still need Modelers I'm more than willing to offer my services!
I've only got 2years of experience doing my degree in Computer Games Design behind me at the moment, but it's better than nothing I suppose Smile
Just let me know =D
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Post  CnC_Fin Fri Mar 26, 2010 2:24 pm

Hey again. I made 2 simple little poster like concept arts... take a look at it here: http://tinypic.com/view.php?pic=2hcq7on&s=5 and http://tinypic.com/view.php?pic=33xd274&s=5
I'm still learning to use Photoshop, but I think I'm understands the basics
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Post  Naraku Fri Mar 26, 2010 4:48 pm

We could use some more modelers Smile
Actually we are more in need of texture artists, can you texture?
btw, concept artist that made the Defense MCV, could you draw us a Nod Support Crawler that looks like a mix between the Nod C&C4 Crawler and Scrin tech? that would be much appreciated.

btw, that silo is nice, are you capable of modeling the Scorpion Tank on our Moddb page? Our previous modeller on that resigned the team because he is working on his own mod.
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Post  Stalker89 Sat Mar 27, 2010 7:29 am

Sure!

Just one question: Offense and support crawlers will produce any unit?
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Post  Naraku Sat Mar 27, 2010 8:19 am

of course
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Post  Stalker89 Sat Mar 27, 2010 2:14 pm

Naraku: two more question:

Supp crawler will produce both ground and air units? and will be any factory which build the higher tier units?
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Post  Naraku Sat Mar 27, 2010 2:17 pm

Support crawler produces everything, all classes will have the ability to create extra factories
deployed and undeployed versions of crawler please
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Post  Stalker89 Sat Mar 27, 2010 2:27 pm

General design is done, still working on the hatch where the units come out. If you have a few minutes, I can show the finished poor quality sketch!


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Post  Naraku Sat Mar 27, 2010 2:27 pm

nah, I'll wait for the high quality
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